/*
 * Tree.h
 *
 *  Created on: 24.10.2012
 *      Author: Martin
 *
 *      child of Entity
 */

#pragma once

#include "Vegetation.h"
#include "time.h"

class Tree: public Vegetation
{
public:
	Tree(glm::vec3 _Pos, float _r, std::string _Name, std::string _modelFName,
			ModelPool *_mPool, PathFinder *_pathfinder);
	virtual ~Tree();

	virtual void control(float t); // check move vector

};
